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#define PROBLEM "https://judge.yosupo.jp/problem/vertex_add_subtree_sum"
#include "../memo/macro.hpp"
#include "../data_structure/linkcuttree_subtree.cpp"
int main(void) {
ll n, q;
cin >> n >> q;
vector<ll> a(n);
REP(i, n) cin >> a[i];
struct SUM {
ll ret, laz, all;
SUM() : ret(0), laz(0), all(0) {}
void toggle() {}
void merge(ll key, const SUM &left, const SUM &right) {
ret = laz + key + right.all;
all = ret + left.all;
}
void add(const SUM &ch) { laz += ch.all; }
void erase(const SUM &ch) { laz -= ch.all; }
};
LinkCutTreeForSubTree<ll,SUM> lct(a);
REP(i, n-1) {
ll p;
cin >> p;
lct.link(i+1, p);
}
while(q--) {
ll t;
cin >> t;
if(t == 0) {
ll u, x;
cin >> u >> x;
auto g = [](ll p, ll q) { return p+q; };
lct.update(u, x, g);
} else {
ll u;
cin >> u;
cout << lct.query(u).ret << endl;
}
}
return 0;
}
#line 1 "test/yosupo-vertexaddsubtreesum.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/vertex_add_subtree_sum"
#line 1 "memo/macro.hpp"
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using PII = pair<ll, ll>;
#define FOR(i, a, n) for (ll i = (ll)a; i < (ll)n; ++i)
#define REP(i, n) FOR(i, 0, n)
#define ALL(x) x.begin(), x.end()
template<typename T> void chmin(T &a, const T &b) { a = min(a, b); }
template<typename T> void chmax(T &a, const T &b) { a = max(a, b); }
struct FastIO {FastIO() { cin.tie(0); ios::sync_with_stdio(0); }}fastiofastio;
const ll INF = 1LL<<60;
#line 1 "data_structure/linkcuttree_subtree.cpp"
// BEGIN CUT
template<typename KEY, typename SUM>
class LinkCutTreeForSubTree {
public:
struct node {
int sz, idx;
KEY key;
SUM sum;
node *left, *right, *par;
bool rev;
node(int idx, KEY key = KEY()) : sz(1), idx(idx), key(key), sum(SUM()),
left(nullptr), right(nullptr), par(nullptr), rev(false) {}
inline bool isRoot() const {
return (!par) || (par->left != this && par->right != this);
}
void push() {
if(rev) {
swap(left, right);
sum.toggle();
if(left) left->rev ^= true;
if(right) right->rev ^= true;
rev = false;
}
}
void eval() {
sz = 1;
if(left) sz += left->sz;
if(right) sz += right->sz;
sum.merge(key, left?left->sum:SUM(), right?right->sum:SUM());
}
};
private:
void rotate(node *u, bool right) {
node *p = u->par, *g = p->par;
if(right) {
if((p->left = u->right)) u->right->par = p;
u->right = p, p->par = u;
} else {
if((p->right = u->left)) u->left->par = p;
u->left = p, p->par = u;
}
p->eval(), u->eval(), u->par = g;
if(!g) return;
if(g->left == p) g->left = u;
if(g->right == p) g->right = u;
g->eval();
}
// uをsplay木の根にする
void splay(node *u) {
while(!u->isRoot()) {
node *p = u->par, *gp = p->par;
if(p->isRoot()) { // zig
p->push(), u->push();
rotate(u, (u == p->left));
} else {
gp->push(), p->push(), u->push();
bool flag = (u == p->left);
if((u == p->left) == (p == gp->left)) { // zig-zig
rotate(p, flag), rotate(u, flag);
} else { // zig-zag
rotate(u, flag), rotate(u, !flag);
}
}
}
u->push();
}
// 頂点uから根へのパスをつなげる
node* expose(node *u) {
node *last = nullptr;
for(node *v = u; v; v = v->par) {
splay(v);
if(v->right) v->sum.add(v->right->sum);
v->right = last;
if(v->right) v->sum.erase(v->right->sum);
v->eval();
last = v;
}
splay(u);
return last;
}
void evert(node *u) {
expose(u), u->rev = !(u->rev), u->push();
}
bool connected(node *u, node *v) {
expose(u), expose(v);
return u == v || u->par;
}
void link(node *u, node *v) {
expose(u);
expose(v);
u->par = v;
v->right = u;
v->eval();
}
void cut(node *u) { // uと親の辺を切る
expose(u);
node *par = u->l;
u->l = nullptr;
par->par = nullptr;
u->eval();
}
node* lca(node *u, node *v) {
expose(u);
return expose(v);
}
int depth(node *u) {
expose(u);
return u->sz - 1;
}
template<typename G>
node* update(node *u, const KEY &key, G g) {
expose(u);
u->key = g(u->key, key);
u->eval();
return u;
}
SUM query(node *u, node *v) {
evert(u), expose(v);
return v->sum;
}
SUM query(node *u) {
expose(u);
return u->sum;
}
node* get_kth(node *u, node *v, int k) {
evert(v), expose(u);
while(u) {
push(u);
if(u->right && u->right->sz > k) u = u->right;
else {
if(u->right) k -= u->right->sz;
if(k == 0) return u;
k--;
u = u->left;
}
}
return nullptr;
}
public:
const int n;
node** arr;
LinkCutTreeForSubTree(const vector<KEY> &v) : n(v.size()) {
arr = new node*[n];
REP(i, n) arr[i] = new node(i, v[i]);
}
~LinkCutTreeForSubTree(){
REP(i, n) delete arr[i];
delete[] arr;
}
bool connected(int id1, int id2) { return connected(arr[id1], arr[id2]); }
void link(int id1, int id2) { return link(arr[id1], arr[id2]); }
void cut(int id) { return cut(arr[id]); } // uと親の辺を切る
int lca(int id1, int id2) { return lca(arr[id1], arr[id2])->idx; }
void evert(int id) { return evert(arr[id]); }
int depth(int id) { return depth(arr[id]); }
template<typename G>
int update(int id, const KEY &key, G g) { return update(arr[id], key, g)->idx; }
SUM query(int id1, int id2) { return query(arr[id1], arr[id2]); } // パス
SUM query(int id) { return query(arr[id]); } // 部分木
int get_kth(int id1, int id2, int k) {
node *u = get_kth(arr[id1], arr[id2], k);
return !u ? -1 : u->idx;
}
};
/*
struct SUM {
ll dat, sum, laz;
SUM() : dat(0), sum(0), laz(0) {}
void toggle() {}
void merge(ll key, const SUM &left, const SUM &right) {
dat = left.dat + key + right.dat;
sum = dat + laz;
}
void add(const SUM &ch) { laz += ch.sum; }
void erase(const SUM &ch) { laz -= ch.sum; }
};
*/
// END CUT
#line 4 "test/yosupo-vertexaddsubtreesum.test.cpp"
int main(void) {
ll n, q;
cin >> n >> q;
vector<ll> a(n);
REP(i, n) cin >> a[i];
struct SUM {
ll ret, laz, all;
SUM() : ret(0), laz(0), all(0) {}
void toggle() {}
void merge(ll key, const SUM &left, const SUM &right) {
ret = laz + key + right.all;
all = ret + left.all;
}
void add(const SUM &ch) { laz += ch.all; }
void erase(const SUM &ch) { laz -= ch.all; }
};
LinkCutTreeForSubTree<ll,SUM> lct(a);
REP(i, n-1) {
ll p;
cin >> p;
lct.link(i+1, p);
}
while(q--) {
ll t;
cin >> t;
if(t == 0) {
ll u, x;
cin >> u >> x;
auto g = [](ll p, ll q) { return p+q; };
lct.update(u, x, g);
} else {
ll u;
cin >> u;
cout << lct.query(u).ret << endl;
}
}
return 0;
}